c# - Screen height gets smaller when using UIInput and Android -


i trying create input field ngui , unity android app. when keyboard appears on screen ngui screen mashes in height? how can avoid this?

when building ios not problem seems android related?

hoping in matter , in advance :-)

as far know unity creates project eclipse before compiling project open androidmanifest.xml activity want avoid behaviour declare

android:windowsoftinputmode="adjustpan"

may somewhere in android compile settings find preferences.


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