c# - Screen height gets smaller when using UIInput and Android -
i trying create input field ngui , unity android app. when keyboard appears on screen ngui screen mashes in height? how can avoid this?
when building ios not problem seems android related?
hoping in matter , in advance :-)
as far know unity creates project eclipse before compiling project open androidmanifest.xml activity want avoid behaviour declare
android:windowsoftinputmode="adjustpan"
may somewhere in android compile settings find preferences.
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